Timeline Extrapolation (Legacy)
Modifies the wrap mode of a Playable Director.
Inputs
- Timeline Asset: The timeline asset binder. To make it more intuitive, the binder of a Playable Director is the timeline asset itself. Still, make sure to also add a Cross Scene Binder component to the Playable Director's GameObject.
- Wrap Mode: The wrap mode to apply to the Playable Director.
- Hold
- Loop
- None