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Timeline Extrapolation (Legacy)

Timeline Extrapolation (Legacy)

Modifies the wrap mode of a Playable Director.

Inputs

  • Timeline Asset: The timeline asset binder. To make it more intuitive, the binder of a Playable Director is the timeline asset itself. Still, make sure to also add a Cross Scene Binder component to the Playable Director's GameObject.
  • Wrap Mode: The wrap mode to apply to the Playable Director.
    • Hold
    • Loop
    • None