Sequine - Scripting API
Calcatz.Sequine.SequineLayer Member List

This is the complete list of members for Calcatz.Sequine.SequineLayer, including all inherited members.

currentStateCalcatz.Sequine.SequineLayer
ExitCurrentState()Calcatz.Sequine.SequineLayer
nameCalcatz.Sequine.SequineLayer
PlayAnimationClip(AnimationClip _clip, AnimationConfig _config, bool _restart=false, Action _onComplete=null)Calcatz.Sequine.SequineLayer
PlayRangedAnimationClip(AnimationClip _clip, AnimationConfig _config, float _minTimePercentage, float _maxTimePercentage, bool _restart=false, Action _onComplete=null)Calcatz.Sequine.SequineLayer
RemoveState(AnimationClip _clip)Calcatz.Sequine.SequineLayer
SequineLayer(PlayableGraph _playableGraph, AnimationLayerMixerPlayable _layerMixerPlayable, int _layerIndex, SequinePlayer.LayerRegistry _layerRegistry)Calcatz.Sequine.SequineLayer
statesCalcatz.Sequine.SequineLayer
Stop()Calcatz.Sequine.SequineLayer
Tick(float _deltaTime)Calcatz.Sequine.SequineLayer
TryGetCurrentClip(out AnimationClip _clip)Calcatz.Sequine.SequineLayer
TryGetState(AnimationClip _clip, out SequineState _state)Calcatz.Sequine.SequineLayer
weightCalcatz.Sequine.SequineLayer