Sequine has been updated to version 1.3.0. What's new in our new version?
1. Various Ways of Pausing and Resuming Animations
Using Pause Animation Clip At Time command, we can sample a certain pose at certain Time of an animation clip. That way, we don't have to create a new animation clip if we want to create a new pose.
There are also new commands added in Clip Control, to pause and resume certain clips. Combined with Wait For Seconds command and such, we can recreate our prefered timing.
2. Alternative Ways of Playing Animation Clips
Any command that has Clip field now has in-point to set the clip dynamically. Now we can also get the actual animation clip of an Action.
3. Play Animation Clip at Range
We can use Play Animation Clip At Range command to play an animation clip within the specified time range percentage. Random range variation can also be added by specifying the Smallest Range, so that the range would be randomized between the Smallest Range and Max Range.
Combined with Random Object Selector command, we can animate even more procedurally.