Set Layer Weight
Sets the weight of a Sequine Player's layer.
Inputs
- Target: The target Sequine Player which we want to resume. See Cross-Scene System.
- Layer: The layer index to modify. Instead of integer field, this will change into a dropdown field, showing the layer names if the Target is set.
- Weight: The target weight to set.
- Duration: If 0, then the weight will be set immediately. If not, then the value will be transitioned according to the duration. The update mode will follow its Sequine Player specified in the Target.