Sequine - Scripting API
Calcatz.Sequine.SequinePlayer.LayerRegistry Class Reference

Public Attributes

string name = "New Layer"
 
float weight = 1
 
AvatarMask mask
 
bool additive = false
 
bool editor_isDebuggerExpanded = false
 

Member Data Documentation

◆ additive

bool Calcatz.Sequine.SequinePlayer.LayerRegistry.additive = false

◆ editor_isDebuggerExpanded

bool Calcatz.Sequine.SequinePlayer.LayerRegistry.editor_isDebuggerExpanded = false

◆ mask

AvatarMask Calcatz.Sequine.SequinePlayer.LayerRegistry.mask

◆ name

string Calcatz.Sequine.SequinePlayer.LayerRegistry.name = "New Layer"

◆ weight

float Calcatz.Sequine.SequinePlayer.LayerRegistry.weight = 1