| animationData | Calcatz.Sequine.SequinePlayer | |
| animator | Calcatz.Sequine.SequinePlayer | |
| animatorController | Calcatz.Sequine.SequinePlayer | |
| Awake() | Calcatz.Sequine.SequinePlayer | protectedvirtual |
| currentState | Calcatz.Sequine.SequinePlayer | |
| defaultAnimationConfig | Calcatz.Sequine.SequinePlayer | static |
| ExitCurrentState(int _layer) | Calcatz.Sequine.SequinePlayer | |
| GetInstance(SequineAnimationData _binder) | Calcatz.Sequine.SequinePlayer | static |
| layerCount | Calcatz.Sequine.SequinePlayer | |
| layerNames | Calcatz.Sequine.SequinePlayer | |
| layers | Calcatz.Sequine.SequinePlayer | |
| OnActionTranslation(Vector3 _updatedPosition) | Calcatz.Sequine.SequinePlayer | protectedvirtual |
| OnDestroy() | Calcatz.Sequine.SequinePlayer | protectedvirtual |
| OnDisable() | Calcatz.Sequine.SequinePlayer | protectedvirtual |
| OnEnable() | Calcatz.Sequine.SequinePlayer | protectedvirtual |
| OnValidate() | Calcatz.Sequine.SequinePlayer | protectedvirtual |
| Pause() | Calcatz.Sequine.SequinePlayer | |
| PauseAnimationClipAtTime(AnimationClip _clip, float _time, bool _useNormalizedTime) | Calcatz.Sequine.SequinePlayer | |
| PauseAnimationClipAtTime(AnimationClip _clip, float _time, bool _useNormalizedTime, AnimationConfig _config) | Calcatz.Sequine.SequinePlayer | |
| PlayAction(int _id, AnimationConfig _config, bool _restart=false, Action _onComplete=null) | Calcatz.Sequine.SequinePlayer | |
| PlayAction(int _id, AnimationConfig _config, Action _onComplete) | Calcatz.Sequine.SequinePlayer | |
| PlayAction(int _layer, int _id, AnimationConfig _config, bool _restart=false, Action _onComplete=null) | Calcatz.Sequine.SequinePlayer | |
| PlayActionWithTranslation(int _id, Vector3 _translation, AnimationConfig _config, bool _restart=false, Action _onComplete=null, EasingFunction.Ease _easing=EasingFunction.Ease.Linear) | Calcatz.Sequine.SequinePlayer | |
| PlayActionWithTranslation(int _layer, int _id, Vector3 _translation, AnimationConfig _config, bool _restart=false, Action _onComplete=null, EasingFunction.Ease _easing=EasingFunction.Ease.Linear) | Calcatz.Sequine.SequinePlayer | |
| PlayAnimationClip(AnimationClip _clip, AnimationConfig _config, bool _restart=false, Action _onComplete=null) | Calcatz.Sequine.SequinePlayer | |
| PlayAnimationClip(AnimationClip _clip, AnimationConfig _config, Action _onComplete) | Calcatz.Sequine.SequinePlayer | |
| PlayAnimationClip(int _layer, AnimationClip _clip, AnimationConfig _config, bool _restart=false, Action _onComplete=null) | Calcatz.Sequine.SequinePlayer | |
| PlayRangedAnimationClip(int _layer, AnimationClip _clip, AnimationConfig _config, float minTimePercentage, float _maxTimePercentage, bool _restart=false, Action _onComplete=null) | Calcatz.Sequine.SequinePlayer | |
| RemoveState(AnimationClip _clip) | Calcatz.Sequine.SequinePlayer | |
| Resume() | Calcatz.Sequine.SequinePlayer | |
| states | Calcatz.Sequine.SequinePlayer | |
| Stop() | Calcatz.Sequine.SequinePlayer | |
| Tick(float _deltaTime) | Calcatz.Sequine.SequinePlayer | |
| TryGetActionClip(int _actionId, out AnimationClip _clip) | Calcatz.Sequine.SequinePlayer | |
| TryGetCurrentClip(out AnimationClip _clip) | Calcatz.Sequine.SequinePlayer | |
| TryGetInstance(SequineAnimationData _binder, out SequinePlayer _sequinePlayer) | Calcatz.Sequine.SequinePlayer | static |
| TryGetState(AnimationClip _clip, out SequineState _state) | Calcatz.Sequine.SequinePlayer | |
| updateMode | Calcatz.Sequine.SequinePlayer | |
| weight | Calcatz.Sequine.SequinePlayer | |