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Sequine - Scripting API
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Sequine Flow Component is a component that carries Sequine Flow data. More...
Public Member Functions | |
| override void | ValidateObject () |
| void | Execute () |
| void | Execute (CommandExecutionFlow.FlowFinishedCallback _onFinished) |
Public Member Functions inherited from Calcatz.CookieCutter.MonoBehaviourCommandData | |
| T | GetVariable< T > (int _variableId) |
| Gets a local variable of this Sequine Flow. More... | |
| void | SetVariable< T > (int _variableId, T _value) |
| Sets a local variable of this Sequine Flow. More... | |
| T | GetVariable< T > (string _variableName) |
| Gets a local variable of this Sequine Flow. More... | |
| void | SetVariable< T > (string _variableName, T _value) |
| Sets a local variable of this Sequine Flow. More... | |
Protected Attributes | |
| bool | m_executeOnStart = true |
| bool | m_dontDestroyOnLoad = false |
Properties | |
| CommandExecutor | executor [get] |
| bool | executeOnStart [getset] |
| bool | dontDestroyOnLoad [getset] |
| override CommandData | commandData [getset] |
Properties inherited from Calcatz.CookieCutter.MonoBehaviourCommandData | |
| virtual CommandData | commandData [getset] |
| string | Name [get] |
| UnityEngine.Object | targetObject [get] |
Properties inherited from Calcatz.CookieCutter.ICommandData | |
| string | Name [get] |
| CommandData | commandData [getset] |
| UnityEngine.Object | targetObject [get] |
| The actual Unity Object that contains this command data. More... | |
| void Calcatz.Sequine.SequineFlowComponent.Execute | ( | ) |
| void Calcatz.Sequine.SequineFlowComponent.Execute | ( | CommandExecutionFlow.FlowFinishedCallback | _onFinished | ) |
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Reimplemented from Calcatz.CookieCutter.MonoBehaviourCommandData.
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