Sequine - Scripting API
Calcatz.Sequine.ComponentEditorUtility Class Reference

Static Public Member Functions

static bool IsAnnotationAvailable (List< string > _annotationNames, Type _type)
 
static void SetGizmoIconEnabled (Type _type, bool _on)
 
static void CreateGameObject< T > (string _gameObjectName)
 

Member Function Documentation

◆ CreateGameObject< T >()

static void Calcatz.Sequine.ComponentEditorUtility.CreateGameObject< T > ( string  _gameObjectName)
static
Type Constraints
T :MonoBehaviour 

◆ IsAnnotationAvailable()

static bool Calcatz.Sequine.ComponentEditorUtility.IsAnnotationAvailable ( List< string >  _annotationNames,
Type  _type 
)
static

◆ SetGizmoIconEnabled()

static void Calcatz.Sequine.ComponentEditorUtility.SetGizmoIconEnabled ( Type  _type,
bool  _on 
)
static