Sequine - Scripting API
Calcatz.Sequine.LookRotationCommand Class Reference

Casts Quaternion to Euler Angles. More...

Inheritance diagram for Calcatz.Sequine.LookRotationCommand:
Calcatz.CookieCutter.PropertyCommand< Quaternion, Vector3 > Calcatz.CookieCutter.Command< T1, T2, T3, T4, T5, T6, T7, T8, T9, T10 >

Public Member Functions

override OneOf.OneOf< Quaternion, Vector3 > GetOutput (CommandExecutionFlow _flow, int _pointIndex)
 
override void Editor_InitInPoints ()
 Called when a Command Node is initialized, specifically the in-points. Use this method to ensure inputIds as well. More...
 
override void Editor_InitOutPoints ()
 Called when a Command Node is initialized, specifically the out-points. Use this method to ensure nextIds as well. More...
 
override void Editor_OnDrawContents (Vector2 _absPosition)
 Called when a Command Node is drawn. More...
 

Public Attributes

Vector3 forward = new Vector3(0, 0, 1)
 
Vector3 upwards = new Vector3(0, 1, 0)
 

Properties

override float nodeWidth [get]
 

Additional Inherited Members

Detailed Description

Casts Quaternion to Euler Angles.

Member Function Documentation

◆ Editor_InitInPoints()

override void Calcatz.Sequine.LookRotationCommand.Editor_InitInPoints ( )
virtual

Called when a Command Node is initialized, specifically the in-points. Use this method to ensure inputIds as well.

Reimplemented from Calcatz.CookieCutter.Command< T1, T2, T3, T4, T5, T6, T7, T8, T9, T10 >.

◆ Editor_InitOutPoints()

override void Calcatz.Sequine.LookRotationCommand.Editor_InitOutPoints ( )
virtual

Called when a Command Node is initialized, specifically the out-points. Use this method to ensure nextIds as well.

Reimplemented from Calcatz.CookieCutter.Command< T1, T2, T3, T4, T5, T6, T7, T8, T9, T10 >.

◆ Editor_OnDrawContents()

override void Calcatz.Sequine.LookRotationCommand.Editor_OnDrawContents ( Vector2  _absPosition)
virtual

Called when a Command Node is drawn.

Parameters
_absPosition

Reimplemented from Calcatz.CookieCutter.Command< T1, T2, T3, T4, T5, T6, T7, T8, T9, T10 >.

◆ GetOutput()

override OneOf.OneOf< Quaternion, Vector3 > Calcatz.Sequine.LookRotationCommand.GetOutput ( CommandExecutionFlow  _flow,
int  _pointIndex 
)
virtual

Member Data Documentation

◆ forward

Vector3 Calcatz.Sequine.LookRotationCommand.forward = new Vector3(0, 0, 1)

◆ upwards

Vector3 Calcatz.Sequine.LookRotationCommand.upwards = new Vector3(0, 1, 0)

Property Documentation

◆ nodeWidth

override float Calcatz.Sequine.LookRotationCommand.nodeWidth
get