Sequine - Scripting API
|
Static Public Member Functions | |
static void | RegisterOnExitPlayMode (System.Action _action) |
Only call this using #if UNITY_EDITOR. The registered action will be invoked once, and removed immediately. More... | |
Static Public Attributes | |
static UnityEditor.PlayModeStateChange | editor_lastStateChange |
|
static |
Only call this using #if UNITY_EDITOR. The registered action will be invoked once, and removed immediately.
_action |
|
static |