Sequine - Scripting API
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Static Public Member Functions | |
static List< T > | FindAssetsByType< T > () |
static List< UnityEngine.Object > | FindAssetsByType (System.Type _type) |
static List< UnityEngine.Object > | FindAssetsDerivedFrom< T > () |
static MonoScript[] | GetScriptAssetsOfType< T > () |
static T | CreateAssetAtSceneFolder< T > (Scene _scene, string _folderSuffix, string _fileName) |
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T | : | ScriptableObject |
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T | : | UnityEngine.Object |
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