Sequine - Scripting API
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Binds a component with an asset, so that the component is accessible from outside the scene by getting the component using the binder asset. More...
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UnityEngine.Object | binderAsset [get] |
Component | componentToBind [get] |
Binds a component with an asset, so that the component is accessible from outside the scene by getting the component using the binder asset.
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