|
Sequine - Scripting API
|
Sequine Flow Clip is a timeline clip that carries Sequine Flow data. More...
Public Member Functions | |
| override void | ValidateObject () |
Public Member Functions inherited from Calcatz.CookieCutter.TimelineCommandDataClip | |
| override Playable | CreatePlayable (PlayableGraph graph, GameObject owner) |
| T | GetVariable< T > (int _variableId) |
| Gets a local variable of this Sequine Flow. More... | |
| void | SetVariable< T > (int _variableId, T _value) |
| Sets a local variable of this Sequine Flow. More... | |
| void | ForceExecute () |
| T | GetVariable< T > (string _variableName) |
| Gets a local variable of this Sequine Flow. More... | |
| void | SetVariable< T > (string _variableName, T _value) |
| Sets a local variable of this Sequine Flow. More... | |
Properties | |
| override CommandData | commandData [getset] |
Properties inherited from Calcatz.CookieCutter.TimelineCommandDataClip | |
| Dictionary< string, bool > | runtimeSwitches [getset] |
| virtual CommandData | commandData [getset] |
| ClipCaps | clipCaps [get] |
| string | Name [get] |
| UnityEngine.Object | targetObject [get] |
Properties inherited from Calcatz.CookieCutter.ICommandData | |
| string | Name [get] |
| CommandData | commandData [getset] |
| UnityEngine.Object | targetObject [get] |
| The actual Unity Object that contains this command data. More... | |
|
virtual |
Reimplemented from Calcatz.CookieCutter.TimelineCommandDataClip.
|
getset |