Sequine - Scripting API
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Public Member Functions | |
virtual void | ValidateObject () |
override Playable | CreatePlayable (PlayableGraph graph, GameObject owner) |
T | GetVariable< T > (int _variableId) |
Gets a local variable of this Sequine Flow. More... | |
void | SetVariable< T > (int _variableId, T _value) |
Sets a local variable of this Sequine Flow. More... | |
void | ForceExecute () |
Properties | |
Dictionary< string, bool > | runtimeSwitches [getset] |
virtual CommandData | commandData [getset] |
ClipCaps | clipCaps [get] |
string | Name [get] |
UnityEngine.Object | targetObject [get] |
Properties inherited from Calcatz.CookieCutter.ICommandData | |
string | Name [get] |
CommandData | commandData [getset] |
UnityEngine.Object | targetObject [get] |
The actual Unity Object that contains this command data. More... | |
override Playable Calcatz.CookieCutter.TimelineCommandDataClip.CreatePlayable | ( | PlayableGraph | graph, |
GameObject | owner | ||
) |
void Calcatz.CookieCutter.TimelineCommandDataClip.ForceExecute | ( | ) |
T Calcatz.CookieCutter.TimelineCommandDataClip.GetVariable< T > | ( | int | _variableId | ) |
void Calcatz.CookieCutter.TimelineCommandDataClip.SetVariable< T > | ( | int | _variableId, |
T | _value | ||
) |
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virtual |
Implements Calcatz.CookieCutter.ICommandData.
Reimplemented in Calcatz.Sequine.SequineFlowClip.
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