Sequine - Scripting API
|
Using Transform component, we can modify the transform of the characters. We can combine on which properties (Scale, Position, and Rotation) of the transform we want to apply. More...
Public Member Functions | |
override void | HandleCharacterBehaviour (CharacterData _characterData, TMP_Text _textComponent, TMP_TextInfo _textInfo, TMP_MeshInfo[] _meshInfo, Bounds _meshBounds, float _segmentNormalizedTime) |
Properties | |
override bool | overrideGeometry [get] |
override bool | overrideVertexData [get] |
Properties inherited from Calcatz.Sequine.TextBehaviourComponent | |
abstract bool | overrideGeometry [get] |
abstract bool | overrideVertexData [get] |
Additional Inherited Members | |
Public Attributes inherited from Calcatz.Sequine.TextBehaviourComponent | |
bool | editor_foldout = true |
bool | active = true |
Using Transform component, we can modify the transform of the characters. We can combine on which properties (Scale, Position, and Rotation) of the transform we want to apply.
|
virtual |
Implements Calcatz.Sequine.TextBehaviourComponent.
|
get |
|
get |