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Sequine - Scripting API
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Static Public Member Functions | |
| static void | RegisterOnExitPlayMode (System.Action _action) |
| Only call this using #if UNITY_EDITOR. The registered action will be invoked once, and removed immediately. More... | |
Static Public Attributes | |
| static UnityEditor.PlayModeStateChange | editor_lastStateChange |
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Only call this using #if UNITY_EDITOR. The registered action will be invoked once, and removed immediately.
| _action |
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static |