Transform
Using Transform component, we can modify the transform of the characters. We can combine on which properties (Scale, Position, and Rotation) of the transform we want to apply.

At runtime, the properties are interpolated overtime based on each curve. The leftmost value of the curve describes the value when the animation started, while the rightmost value of the curve describes the value when the animation finished after Duration Per Character.
We can make the rightmost value of the curve back to 0 to animate the transform back to its original state.