Set Scale

Sets a transform's local scale.
Inputs
- Transform: The target Transform whose scale we want to set. See Cross-Scene System.
- Upon using Legacy Cross Scene Binding, in the Cross Scene Binder component, you can specify any component within the same GameObject, since it will automatically get the Transform component.
- Local Scale: The vector3 local scale value to set.
Outputs
- Local Scale: Gets the local scale of the transform.